PVP & Conflicts
Combat logging is not allowed.
Combat logging is defined as logging out of the game while in a combat situation whether PVP or PVE.
KoS or RDM is prohibited on our server.
All conflict and hostile encounters require initiation and a valid RP reason leading up to it.
If an exchange is leading to conflict; hint at the escalation.
Example: drawing your weapon and warning prior to attack.
Not all conflict needs to escalate to PVP.
Only 1 item can be looted from a victim, (No Transmogs) Do not attack/PVP solely for items.
Healing in active PVP encounters is limited to potions, antidotes, bandages & 3rd party healing. (No AoC Potions/Mystical)
Do not eat food in an active PVP engagement.
At no point in time are you allowed to force someone to perma their character.
New Life Rule: Characters who are critically wounded and knocked down/killed can return to the fight to get their items, however, you must lie down and give yourself some time after your assailant is gone before having your character stand up. You may not re-insert yourself into the fight.
You may recall the full situation should your attacker agree upon it.
You can not be revived during PVP encounters by allies.
The only exception is during an admin event. In that case, roleplay out your injuries afterward.
No animation canceling; this means attacking & canceling your attack with another weapon/offhand to reset the animation and attack again. This does not include dodging.